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Reared in the harsh conditions of Nelson's Navy, Dray Prescot failed to find success on Earth but has succeeded in winning fortune on Kregen. He is called the Emperor of Emperors, the Emperor of Paz, but he himself regards these titles as meaningless. Paz is a vast grouping of continents and islands and is inhabited by innumerable races and nations, so why should they band together under Prescot? The Star Lords themselves have chosen him for this...
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Beneath the two suns of Antares, the planet Kregen is truly the wonder of the universe. For there, at the inscrutable planning of unseen powers, are gathered members of the great races of the galaxy. There, too, were natural humans, and their strivings and ambitions colored and led the struggle to create a world of peace. Dray Prescot, Earthman, had been brought there as an agent of the Star Lords, but he has made himself into a rallying point of...
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Dray Prescot has been chosen by the Star Lords to be the so-called Emperor of All Paz. Together, the countries of Paz must resist the deadly Shanks who raid from over the curve of the world. Delia and Dray Prescot have abdicated the throne of Vallia and now seek to make the dream of a united Paz come true.
Shadows over Kregen Whether Prescot is battling slavers and freeing slaves with the Kroveres of Iztar, or fighting Fish-heads in the land of the...
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If you are prepared to hurl yourself into adventure, to face peril with a brave heart, to risk all, then the marvelous world of Kregen offers you everything you have ever dreamed. For Dray Prescot the challenges are enormous. His task is to unite the sub-continent of Balintol against the Shanks, but the megalomaniac striving for power of various factions looks set to send Balintol up in flames. Prescot has uncovered some of the details of a plot by...
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Four hundred light years from Earth, Kregen is a marvelous world, peopled by wonderful beings, filled with light and clamor and furor of life lived to the hilt. But Kregen has its darker side, where horror and terror bind innocent people, where sorceries rend reason, where injustice denies light.
The Spikatur Cycle brings Prescot closer to the realization of many of his dreams. He is determined to do what he feels is laid upon him; but he finds it...
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Lone Earthman on the vivid and intricate world of twin-sunned Antares in Scorpio, Dray Prescot has been the pawn of the unseen Star Lords who seeded that planet with the offspring of a hundred alien races. But at last Prescot has come in sight of the goal to overthrow the slavers and their evil empires that he shares with these space masters. On the island kingdom of Hyrklana his course now seems clear: overthrow its decadent queen, lead rebellion...
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In the first Havilfar Cycle omnibus, Dray Prescot was launched headlong into a brand-new series of adventures upon the planet of Kregen, that marvelous and beautiful, mystical and terrible world four hundred light-years away beneath the Suns of Scorpio. Now Hamal, the greatest power in Havilfar, is bent on conquest, and Prescot hates the Hamalese because he slaved in their diabolical Heavenly Mines. His mission is to discover the secrets of the Hamalese...
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When you're down there's no place to go but up. That's the way the brave think and if there is anyone on two worlds braver than Dray Prescot, he has yet to appear. Prescot, who had been a seaman and soldier on distant Earth, and now, on Golden Scorpio's fabulous planet, is claimant to the fallen throne of a conquered empire, would never give up. Single-handedly, if need be, he would be a deadly threat to the enemies of Vallia. But as he sets out on...
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For a brief but wonderful moment it seemed as if Dray Prescot was on the road to victory, for he was aboard a Vallian ship bound for home with the secret of Vallia's enemies in his possession. But Dray, the Earthman sent to the planet Kregen of the double-star Antares in Scorpio, has not fulfilled the mission of the unseen Star Lords, and until he does there can be no escape from peril! And peril arrives in the form of hideous sea raiders, in the...
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Together, the three books in this volume make up the first part of the Havilfar Cycle of the Saga of Dray Prescot of Earth and of Kregen.
Dray Prescot is launched headlong into a brand-new series of adventures upon the planet of Kregen, that marvelous and beautiful, mystical and terrible world four hundred light-years away beneath the Suns of Scorpio. A new life opens for Dray, but that new life is cruelly different from all he expected and dreamed,...
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Four hundred light years from Earth, Kregen is a marvelous world, peopled by wonderful beings, filled with the light and clamor and furor of life lived to the hilt. But Kregen has its darker side, where horror and terror bind innocent people, where sorceries rend reason, where injustice denies light.
Called to be the Emperor of Vallia, Dray Prescot, with his comrades, has vanquished poor old mad Thyllis, Empress of Hamal, and now seeks to create...
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The marvelous adventures of Dray Prescot on Kregen, the world of wonders that orbits the twin suns of Antares in Scorpio, have become a science fiction saga to rival and perhaps surpass the works of Edgar Rice Burroughs and others of the heroic fantasy band. This lone Earthman, once a pawn of cosmic powers, now enters a new cycle of his fabulous career as he rallies the warriors of Vallia for a final stand against the foes that have encircled them....
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Four hundred light years from Earth, Kregen is a marvelous world, peopled by wonderful beings, filled with the light and clamor and furor of life lived to the hilt. But Kregen has its darker side, where horror and terror bind innocent people, where sorceries rend reason, where injustice denies light.
Down in the island of Pandahem, Prescot and his comrades, having burned a temple or two, must now press on and open a fresh campaign against the Silver...
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The most popular game among the many peoples of Kregen is one that resembles chess, called Jikaida. Jikaida is a battle of wits and war game pieces that suits well the tension charged atmosphere that envelops Dray Prescot. Because reconquering Vallia is assuming the aspect of such a game - move versus countermove, horde against horde! But Dray Prescot finds himself no longer in control of the game when he becomes a living chessman on a real-life board...
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The task of burning out the cult of the Silver Leem had been given Star Lords priority. Although Dray Prescot was emperor of Vallia, still he has to work incognito on an enemy island until that task is done. Sided by his warrior daughter, Ros the Claw, and aided by a valiant crew of piratical swashbucklers, Dray invaded the capital of the secret order only to find treachery and terror where he had thought to find treasure and triumph. It became a...
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On the magnificent and mysterious, beautiful and terrible world of Kregen, a planet orbiting Antares four-hundred light-years from Earth, much may be achieved and much lost. Far more than merely a strong sword arm is required for victory. Far more than a cunning and devious brain is needed to secure success.
The island Empire of Vallia, sundered by internal dissension and invasion, is gradually reestablishing itself after the Times of Troubles, but...
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Never before in his adventurous career under the double suns of Antares had Dray Prescot been in as desperate a situation as he finds himself on his second entry into the city of Magdag. Magdag was the scene of one of Prescot's earliest experiences on Kregen and he recalled it with loathing as a city of power-lusting slavers, of decadent worshippers of the Green Sun. As one who had been initiated into the chivalric order of Krozairs, he despised all...
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Triple trouble always follows Dray Prescot, especially when he thinks he has things under control. This time, while involved with setting things right on the continent of Pandahem, the Star Lords yank him away from his friends and dump him, weaponless, at the gates of the terrible temple of the Leem. Rescuing a girl sacrifice is only the start, for next he has to help Pompino to torch all the temples of the Silver Wonder, and take to the sea to confront...
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Striving to save his strife torn empire of Vallia from the Nine Unspeakable Curses, Dray Prescot has faced a plague of murderous werewolves and attack by the witch hordes. Now he must conquer the bloodthirsty forces of the would be king of North Vallia, while at the same time protecting the realm from the evil witch Csitra and her sorcerous son. Journeying to the witch's dark Maze of Coup Blag, Dray and his comrades must meet the challenge of this...
20) Mazes of Scorpio
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Beneath the emerald and ruby glow of the double suns of Antares lies a marvelous and brilliant world of savagery and beauty. The planet Kregen, where Dray Prescot, Earthman agent of the superhuman Star Lords struggles to bring peace to the world which has become his home. But although his nemesis, the mad empress of Hamal, and her accomplice, the evil Wizard of Loh, have been destroyed, Prescot finds that the strands of this enduring battle have not...
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